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Backgammon

Roll the dice, race your checkers home and bear them off first. Play the computer, a friend, or an opponent online.

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Play online

Rated games against players worldwide.

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Play a friend

Send an invite link or a code.

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Play the computer

No account needed. Three strengths.

How to play Backgammon

Goal

Move all 15 of your checkers into your home board (the last six points) and then bear them off. The first player to bear off every checker wins.

Moving

Roll two dice and move one checker by each number, or one checker by both. A double lets you move that number four times.

Landing

You can land on an empty point, on your own checkers, or on a single opponent checker. Two or more opponent checkers block the point.

Hitting

Landing on a single opponent checker sends it to the bar. A checker on the bar must enter the opponent’s home board before any other move.

Bearing off

When all your checkers are home, remove them with exact rolls. A higher roll can bear off your farthest checker.

Gammon

Win before your opponent bears off a single checker for a gammon (2 points), or while they still have a checker on the bar or in your home for a backgammon (3 points).